👥 Team Climb Planner

Plan your multiplayer expedition. Coordinate roles, oxygen sharing, pace, and emergency protocols before departing.

Team Role Assignment

Every team member needs a clear role. Use this checklist before departing:

RoleResponsibilitiesRequired Gear
Leader / Anchor First on route. Sets pace. Makes decisions. Holds falling teammates. La Portivo Boots (max traction), full stamina at all times
Support Carries spare oxygen. Follows pace. Assists with tether management. Extra O2 tanks, Harness Gear
Sweeper Monitors team from behind. Watches for falls. Communicates with leader. Harness Gear, radio communication

Pre-Climb Checklist

✅ Before Departing Each Camp

  • All players have full stamina
  • All players have oxygen above 80%
  • Weather forecast is clear
  • Tether ropes are connected above Camp 2
  • Oxygen sharing assignments confirmed
  • Emergency turn-back threshold agreed upon
  • Communication channel established (Discord / in-game)

Oxygen Sharing Plan

Designate one support player to carry spare oxygen tanks for emergency sharing. The most dangerous scenario is a teammate hitting 0% oxygen in the Death Zone — having a spare tank to share can be the difference between life and death.

  • Support Player: Carry 1–2 spare High-Capacity tanks
  • Sharing Protocol: "OXYGEN LOW" call → Support drops spare → Critical player refills
  • Backup Plan: If no spare available, retreat to nearest camp immediately

⚠️ Critical Rule

The anchor (leader) must maintain full stamina at all times above Camp 2. If the anchor trips while holding a falling teammate, everyone on the tether falls. Never let the anchor's stamina drop below 50%.

Continue or Split Decision

Use this table to decide whether to continue as a team or split:

SituationRecommended Action
One player low on oxygenShare spare tank — do not split
One player low on staminaRest as team — do not split
One player injuredTeam retreat to nearest camp — do not split
Weather deterioratingTeam retreat to nearest camp — do not split
One player must go AFKUntether from team, team continues — do not wait